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Swords
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Found out a new way to cel shade objects, have to figure out the lighting effects with the shader but I thought I'd upload some examples.
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Temple_of_Time_~_Sword_Chamber-006.png
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Malo_3d_Model-001.PNG
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New_Cell_Shades.PNG
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Lokomo_Sword-001.png
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Handle_Test-003.png
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