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MD2 Quiver
(sorry about the heigth of this pic)

This is a modded screenshot of the new ammunition model for the bow. It's pretty low-poly because ammo tends to be prevalent across levels, which means that it will be appearing a lot. hence, to keep it from swamping low end machines, I've been force to make it extremely simple. Some stats:

Number of Vertices: 35
Number of Skin Vertices: 35
Number of Faces: 56
Number of Frames: 1
Average Size of Triangles: 180

Build Time: 30 minutes, plus a few skin revisons
Cindy.JPG Cindy.JPG the girls.jpg the girls.jpg quiver.jpg quiver.jpg fo-shi copy.jpg fo-shi copy.jpg onilink-copiar.jpg onilink-copiar.jpg
File information
Filename:quiver.jpg
Album name:Koroks Rock / Korok's Creations
Rating (1 votes):
File Size:30 KB
Date added:Jan 20, 2005
Dimensions:214 x 658 pixels
Displayed:554 times
URL:http://www.zeldalegends.net/gallery/displayimage.php?pos=-6128
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Koroks Rock  [Jan 21, 2005 at 12:31 AM]
as you can see, to emulate the shafts while keeping the vertex count down, i simple pulled all the arrow tips into a single point, which was sutibly far from the visible shafts to be accepted by the hurried eye, or even the casual eye.
Iron~knuckle  [Feb 11, 2005 at 10:57 PM]
i guess no one likes 3d stuff, or even archery ... Oh well i thought that was a great idea combining the arrow's tips
Koroks Rock  [Feb 13, 2005 at 02:29 AM]
nope. not low-poly, anyhow. I'm not surprised though, my work has gotten shafted plenty in it's time. (gah! pun! no!)
snailpo0  [Jun 13, 2005 at 12:51 AM]
awesome
Koroks Rock  [Nov 11, 2005 at 05:38 AM]
huh. i need to post an updated pic of this, i upped the polycount because i decided that this item was used frugally enough to allow it.