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Last comments - Korok's Creations |
![Filename=gumball2.jpg
Filesize=300KB
Dimensions=600x725
Date added=Dec 04, 2005 gumball2.jpg](categories/userpics/10048/thumb_gumball2.jpg)
gumball2.jpg"Gumball" Cover 2.0566 viewsWell, i managed to fix the gallery (w00t!) and so now i can show you the very nearly finished version of A Goron Stole My Gumball cover. This is directly based off of Feldon's sketch, and follows it closely, with a few small changes. Basically, i just added textures and shading. i used some non-commercial textures by two friends named DG and Sock, and then editted them appropriately. i use their stuff a lot, it saves me a huge amount of work. The moon is a picture of the moon i took a while ago, color adjusted for this pic.
Now, almost all that's left is to get the text colors right. Feldon, I need your input for this :) Input from anyone else would be great too, I'm sure there are lots of tweaks i can do.Koroks Rock12/04/05 at 19:06Koroks Rock: An observant artist will notice that the outlining...
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![Filename=snowy.jpg
Filesize=52KB
Dimensions=1024x128
Date added=Dec 02, 2005 snowy.jpg](categories/userpics/10048/thumb_snowy.jpg)
snowy.jpgA bit of Terragen457 viewsEh. I'm getting that hunger for really epic landscapes again, now that I've read l-o-s' post on the landscape designer for TP. Being something of a mapper myself, i know the desire to make massive, amazing landscapes altogether to well. It's the kind of endeavor not many get to fullfil, except in programs like Terragen.
This picture also enjoys the role of being the top banner for my website, Cube Legends. Cube Legends, for the newcomers to this gallery, is a game Mod that i started over a year ago, orignally about Zelda, but now it's branched off into a different direction.Koroks Rock12/02/05 at 05:47Koroks Rock: a blatant plug, but i felt the need to post someth...
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/23/05 at 09:50CharacterintheBack: Hey! What's up KR! Lovely picture! Wonderful comp...
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/15/05 at 16:31vaati_girl: It's pretty cool, but it kinda creeps me out.
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/15/05 at 05:57dude_thats_evil: wow! thats pretty good... however, i am not sure i...
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/14/05 at 23:16Koroks Rock: yep, that was the idea. perhaps i should show the ...
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/14/05 at 22:452of7: Very cool. It looks like it could have been in OoT...
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/14/05 at 19:15Girlink: Wow, that's awesome!
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![Filename=fallen_knight.jpg
Filesize=145KB
Dimensions=800x600
Date added=Nov 14, 2005 fallen_knight.jpg](categories/userpics/10048/thumb_fallen_knight.jpg)
fallen_knight.jpgA Fallen Knight of Hyrule719 viewswhoops, just realized i didn't reskin the shield. Dangit.
Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.
I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.
it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.
So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplayKoroks Rock11/14/05 at 15:55Koroks Rock: i decided not to include a streak of blood on the ...
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![Filename=fish1.jpg
Filesize=88KB
Dimensions=432x292
Date added=Oct 31, 2005 fish1.jpg](categories/userpics/10048/thumb_fish1.jpg)
fish1.jpgye olde FishTank instruction manual, tablet 1536 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.
<.< what? i'm not strange at all <.<Koroks Rock11/11/05 at 20:48aquawolf: step 1: catch large fish. funny pic anyway...
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![Filename=self pencil.jpg
Filesize=380KB
Dimensions=1024x1242
Date added=Oct 20, 2005 self pencil.jpg](categories/userpics/10048/thumb_self%20pencil.jpg)
self pencil.jpgA Different Gerudo King444 viewsI've always wanted to know what the other gerudo kings looked like. This is a postulation of mine, using just an ordinary pencil and plain white paper. Not even photoshop.
The reference for the pic was, bleh, me. I have a very Egyptian look to me (gee, wonder why...), and so what better way of designing something than using your own body parts? yes, i do have a beard patch, but no, the rest of my hair is not like that. i have very bushy wild hair that i did not feel like drawing. i tried to get the shadows under the eyes right but it kind of failed.
oh, and the background... kind of cropped up halfway through the sketching process, i got tired of following reality. but then i wnet back to shading, which erased a lot of the Egytian details. There were several shading things i didn't like, but my hand was getting shiny and cramped, so i stopped.Koroks Rock11/11/05 at 05:41Koroks Rock: i can't actually draw. this pic took me upwards of...
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![Filename=quiver.jpg
Filesize=30KB
Dimensions=214x658
Date added=Jan 20, 2005 quiver.jpg](categories/userpics/10048/thumb_quiver.jpg)
quiver.jpgMD2 Quiver554 views(sorry about the heigth of this pic)
This is a modded screenshot of the new ammunition model for the bow. It's pretty low-poly because ammo tends to be prevalent across levels, which means that it will be appearing a lot. hence, to keep it from swamping low end machines, I've been force to make it extremely simple. Some stats:
Number of Vertices: 35
Number of Skin Vertices: 35
Number of Faces: 56
Number of Frames: 1
Average Size of Triangles: 180
Build Time: 30 minutes, plus a few skin revisonsKoroks Rock11/11/05 at 05:38Koroks Rock: huh. i need to post an updated pic of this, i uppe...
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![Filename=pink.jpg
Filesize=139KB
Dimensions=622x835
Date added=Oct 14, 2005 pink.jpg](categories/userpics/10048/thumb_pink.jpg)
pink.jpgAZ's Pink Sword534 viewsThis is my version of AZ's pink sowrd. it is exactly the same shape and proportions, with the exact same pattern. But i went to the trouble of making a texture, beveling everything, and putting in a BG. this is what a sword picture *can* look like. and this is still a quick job, i could have used real sword textures and given it a decent hilt.Koroks Rock11/11/05 at 05:36Koroks Rock: AZ has posted some abstract-ish swords and such, m...
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![Filename=owl screenshot.jpg
Filesize=108KB
Dimensions=638x421
Date added=Dec 31, 2004 owl screenshot.jpg](categories/userpics/10048/thumb_owl%20screenshot.jpg)
owl screenshot.jpgOwl Statue740 viewsSo this is a screenshot form inside LoZ-Cube of the Owl statue i've recently made, based off of the MM owl statue, but in this case being used as one of the owls from LA. hence the ironic comment (hinting at just how deranged Link really is)Koroks Rock11/11/05 at 05:34Koroks Rock: ...i don't suppose you guys know what at triangula...
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![Filename=korokent.jpg
Filesize=173KB
Dimensions=720x875
Date added=Nov 23, 2004 korokent.jpg](categories/userpics/10048/thumb_korokent.jpg)
korokent.jpgMakar/treebeard Hybrid Idea1252 viewsAs you will come to know, I am a huge Lord of the Rings fan. I drew this pic after having reread the Two Towers just before it released, using Treebeards line: "My business is with Sarumon with the rock and stone."
Makar and the other Koroks could easily be transformed into ents, should nintendo wish it, but here I tried to find a middle ground. Smooth like the Koroks but towering like the ents etc.Koroks Rock11/11/05 at 05:25Koroks Rock: i suck. i just came to terms with that. *thr...
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![Filename=harshcomic.gif
Filesize=36KB
Dimensions=918x750
Date added=Jul 06, 2005 harshcomic.gif](categories/userpics/10048/thumb_harshcomic.gif)
harshcomic.gifThe Harsh Comic1137 viewsHistory Time!
Way back in the day, before the Fall of the old Zeldalegends (ooh, how mythical sounding), there were wars. Terrible wars between the Fan Artists and the Spammers, fighting for the sanctity of the Gallery. They were know as the Spam Wars.
Leading the forces of good (the origianal Artists) were heros such as Imazeldagirl, Ganondorf, Hacker Z, IronKnuckle, Dan Heron, Obsessed_Zelda_Freak, and myself, just to name a few.
Leading the forces of 3vi|_ were spammers such as black_link and his many personas- white_link, red_link, green_link, gray_link, rainbow_link, etc. They sought to poison the gallery by posting unaltered official art and making irrelevant comments. No one was safe.
In an effort to fight the 3vi|_, Hacker Z and I began a campaign where we not only refuted the spammers with our commets, but also with our art. This particular picture is a compilation by me of several brave pics by HZ. I post this pic today in the aftermath of Rhyksha, to remind spammers what waits in the Depths of the Gallery.Koroks Rock11/09/05 at 00:29vaati_girl: I love vgcats it's the best!!!
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![Filename=fish1.jpg
Filesize=88KB
Dimensions=432x292
Date added=Oct 31, 2005 fish1.jpg](categories/userpics/10048/thumb_fish1.jpg)
fish1.jpgye olde FishTank instruction manual, tablet 1536 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.
<.< what? i'm not strange at all <.<Koroks Rock11/03/05 at 04:16the_ocarina_of_time: no... not strange at all...
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![Filename=self pencil.jpg
Filesize=380KB
Dimensions=1024x1242
Date added=Oct 20, 2005 self pencil.jpg](categories/userpics/10048/thumb_self%20pencil.jpg)
self pencil.jpgA Different Gerudo King444 viewsI've always wanted to know what the other gerudo kings looked like. This is a postulation of mine, using just an ordinary pencil and plain white paper. Not even photoshop.
The reference for the pic was, bleh, me. I have a very Egyptian look to me (gee, wonder why...), and so what better way of designing something than using your own body parts? yes, i do have a beard patch, but no, the rest of my hair is not like that. i have very bushy wild hair that i did not feel like drawing. i tried to get the shadows under the eyes right but it kind of failed.
oh, and the background... kind of cropped up halfway through the sketching process, i got tired of following reality. but then i wnet back to shading, which erased a lot of the Egytian details. There were several shading things i didn't like, but my hand was getting shiny and cramped, so i stopped.Koroks Rock11/03/05 at 04:14the_ocarina_of_time: Wow... I didn't know you could actually draw. And ...
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![Filename=cookie.jpg
Filesize=138KB
Dimensions=640x300
Date added=Oct 14, 2005 cookie.jpg](categories/userpics/10048/thumb_cookie.jpg)
cookie.jpgCookie!949 viewsAn amazingly old pic, which i forgot to reupload. whoops.
this is my answer to the welcome cookie.Koroks Rock11/03/05 at 03:51the_ocarina_of_time: I still don't get this whole cookie thing...
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![Filename=pink.jpg
Filesize=139KB
Dimensions=622x835
Date added=Oct 14, 2005 pink.jpg](categories/userpics/10048/thumb_pink.jpg)
pink.jpgAZ's Pink Sword534 viewsThis is my version of AZ's pink sowrd. it is exactly the same shape and proportions, with the exact same pattern. But i went to the trouble of making a texture, beveling everything, and putting in a BG. this is what a sword picture *can* look like. and this is still a quick job, i could have used real sword textures and given it a decent hilt.Koroks Rock11/03/05 at 03:50the_ocarina_of_time: Pretty good. Who's AZ?
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![Filename=fish1.jpg
Filesize=88KB
Dimensions=432x292
Date added=Oct 31, 2005 fish1.jpg](categories/userpics/10048/thumb_fish1.jpg)
fish1.jpgye olde FishTank instruction manual, tablet 1536 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.
<.< what? i'm not strange at all <.<Koroks Rock11/02/05 at 03:27Koroks Rock: hm. good question. perhaps a "Tablet of Conte...
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![Filename=fish1.jpg
Filesize=88KB
Dimensions=432x292
Date added=Oct 31, 2005 fish1.jpg](categories/userpics/10048/thumb_fish1.jpg)
fish1.jpgye olde FishTank instruction manual, tablet 1536 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.
<.< what? i'm not strange at all <.<Koroks Rock11/01/05 at 11:44RICKY: heheh, I like it. Looks like a tank alright. What ...
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![Filename=fish1.jpg
Filesize=88KB
Dimensions=432x292
Date added=Oct 31, 2005 fish1.jpg](categories/userpics/10048/thumb_fish1.jpg)
fish1.jpgye olde FishTank instruction manual, tablet 1536 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.
<.< what? i'm not strange at all <.<Koroks Rock10/31/05 at 05:48Koroks Rock: funny how much fun the really simple edits are. th...
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![Filename=4sOnline.jpg
Filesize=188KB
Dimensions=800x600
Date added=Sep 28, 2005 4sOnline.jpg](categories/userpics/10048/thumb_4sOnline.jpg)
4sOnline.jpg4 Swords Online BG591 viewsSo, during my lunch i doodled a bit, very bored-like, and came up with a few little 4s in capital Os. I've been thinking for sometime about reincarnating the Zelda Online idea as a Cube Legends gamemode, and the sketches seemed to jump out at me "4 Swords Online!!"
So i took the sketches, went over to a comp with a scanner, and dropped the images into photoshop. twenty minutes later, with a little help from a CD of Zelda Media (something i recommend all fanartists make), I had a half-decent background.
So ja, just a little something to ease my appalling lack of fanart. Simple, easy on me, and maybe a bt of fun for yall to think about. Who knows, maybe it'll be worth it for me to code a zelda gamemode into CL (which started out as a zelda game, btw)Koroks Rock10/24/05 at 07:04dude_thats_evil: lol i know what u mean... minus the getting a rea...
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